Chisel It Right
About the Game
Chisel it Right blends classic Sokoban block-pushing puzzles with a precision-based scoring twist.
You push ore blocks across a grid, but every push counts as a chisel strike.
Your challenge isn’t just where the ore goes — it’s how much you chisel it before reaching the goal.
Push too little, and the ore remains unfinished.
Push too much, and the gem deteriorates.
Theme:
Gem- Gem Jam 2025
How to Play
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W A S D — Move the player
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Push ore blocks like a Sokoban puzzle
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Every successful push adds to the Chisel Meter
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Bring the ore to the Goal tile with the correct chisel value
Chisel Meter (Core Mechanic)
The Chisel Meter tracks how much the ore has been worked:
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Below the target → Under-chiseled
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Within the target → Perfect
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Above the limit → Over-chiseled
The goal is to reach the Goal tile while staying within the allowed chisel range.
Buttons & Interactions
There are two types of floor buttons:
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Spike Buttons — Trigger spikes that instantly fail the ore
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Laser Buttons — Activate or deactivate laser paths that block movement
Buttons often affect the level layout, forcing you to plan both position and chisel count.
Hazards
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Spikes destroy the ore on contact
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Lasers block paths and restrict movement
Once ore reaches the Goal, it becomes locked and can no longer be moved.

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